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Bone Prison)

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| Summons a ring of bone to surround a target.
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| Level
| 1
| 2
| 3
| 4
| 5
| 6
| 7
| 8
| 9
| 10
|
|
|
| Mana Cost
| 27
| 26
| 25
| 24
| 23
| 22
| 21
| 20
| 19
| 18
|
| Damage
| {{{Damage1}}}
| {{{Damage2}}}
| {{{Damage3}}}
| {{{Damage4}}}
| {{{Damage5}}}
| {{{Damage6}}}
| {{{Damage7}}}
| {{{Damage8}}}
| {{{Damage9}}}
| {{{Damage10}}}
|
| Life (Normal)
| 22
| 26
| 31
| 36
| 41
| 45
| 50
| 55
| 60
| 64
|
| Duration (seconds)
| 24
| 24
| 24
| 24
| 24
| 24
| 24
| 24
| 24
| 24
|
| {{{Variable C}}}
| {{{C1}}}
| {{{C2}}}
| {{{C3}}}
| {{{C4}}}
| {{{C5}}}
| {{{C6}}}
| {{{C7}}}
| {{{C8}}}
| {{{C9}}}
| {{{C10}}}
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| {{{Variable D}}}
| {{{D1}}}
| {{{D2}}}
| {{{D3}}}
| {{{D4}}}
| {{{D5}}}
| {{{D6}}}
| {{{D7}}}
| {{{D8}}}
| {{{D9}}}
| {{{D10}}}
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| {{{Variable E}}}
| {{{E1}}}
| {{{E2}}}
| {{{E3}}}
| {{{E4}}}
| {{{E5}}}
| {{{E6}}}
| {{{E7}}}
| {{{E8}}}
| {{{E9}}}
| {{{E10}}}
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|
|
| Level
| 11
| 12
| 13
| 14
| 15
| 16
| 17
| 18
| 19
| 20
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|
|
| Mana Cost
| 17
| 16
| 15
| 14
| 13
| 12
| 11
| 10
| 9
| 8
|
| Damage
| {{{Damage11}}}
| {{{Damage12}}}
| {{{Damage13}}}
| {{{Damage14}}}
| {{{Damage15}}}
| {{{Damage16}}}
| {{{Damage17}}}
| {{{Damage18}}}
| {{{Damage19}}}
| {{{Damage20}}}
|
| Life (Normal)
| 69
| 74
| 79
| 83
| 88
| 93
| 98
| 102
| 107
| 112
|
| Duration (seconds)
| 24
| 24
| 24
| 24
| 24
| 24
| 24
| 24
| 24
| 24
|
| {{{Variable C}}}
| {{{C11}}}
| {{{C12}}}
| {{{C13}}}
| {{{C14}}}
| {{{C15}}}
| {{{C16}}}
| {{{C17}}}
| {{{C18}}}
| {{{C19}}}
| {{{C20}}}
|
| {{{Variable D}}}
| {{{D11}}}
| {{{D12}}}
| {{{D13}}}
| {{{D14}}}
| {{{D15}}}
| {{{D16}}}
| {{{D17}}}
| {{{D18}}}
| {{{D19}}}
| {{{D20}}}
|
| {{{Variable E}}}
| {{{E11}}}
| {{{E12}}}
| {{{E13}}}
| {{{E14}}}
| {{{E15}}}
| {{{E16}}}
| {{{E17}}}
| {{{E18}}}
| {{{E19}}}
| {{{E20}}}
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|
| Bone Armor
| +8% Life Per Level
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| Bone Wall
| +8% Life Per Level
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| {{{Synergy3}}}
| {{{Synergy Effect3}}}
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| {{{Synergy4}}}
| {{{Synergy Effect4}}}
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| {{{Synergy5}}}
| {{{Synergy Effect5}}}
|
| {{{Synergy6}}}
| {{{Synergy Effect6}}}
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Description
Bone Prison is similar to Bone Wall in that it prevents monsters from reaching the Necromancer, keeping him at a safe distance. Their hitpoints are almost identical, although Bone Wall has slightly better synergy bonuses.
Lore
Similar to the Bone Wall, a Necromancer with this skill can summon a spirit wall of bone in the form of an enclosing ring. This prison traps all enemies within its circumference. Imprisoned within a cage of bone, the captives are held helpless until they can summon the strength to break through its skeletal confines or the Necromancer loses his hold over the spirits.[1]
References
- ↑ Diablo II Manual, page 74. Blizzard Entertainment, 2000.