Catapult

From Diablo Wiki

Jump to: navigation, search

Forged by the most powerful of hell’s smiths, catapults are demonic souls fused with iron. As a form of punishment for disloyal demons, the Three would capture demonic spirits and bind them to the very metal of the catapults. The demon would then be forced to live out the rest of its limited existence in this form.

Additional Information

Catapults have an incredible range; they can hit you from many screens away. Kill every Catapult you see. Do not feel the shame of dying to a Catapult. Catapults have several different types of attacks: Poison, Lightning, Cold, and an attack that lays Fire Traps (similar to Assassin Skill). Catapults sometimes rotate between these different attacks.

You cannot steal Life or Mana from Catapults. Catapults do not regenerate health.

Location

Monster Stats

File:Catapult (Diablo II).gif
Catapult
Immunities
Normal Poison
Nightmare Poison
Hell Poison
Level
Normal 34
Nightmare 60
Hell 80
Experience
Normal 1123
Nightmare 23928
Hell 88800
Hit Points
Normal 317-629
Nightmare 4032-4704
Hell 12615-19624
Melee Attack 1
Normal {{{Damage1}}}
Nightmare {{{Damage1N}}}
Hell {{{Damage1H}}}
Attack Rating 1
Normal {{{AR1}}}
Nightmare {{{AR1N}}}
Hell {{{AR1H}}}
Melee Attack 2
Normal {{{2Damage1}}}
Nightmare {{{2Damage1N}}}
Hell {{{2Damage1H}}}
Attack Rating 2
Normal {{{2AR1}}}
Nightmare {{{2AR1N}}}
Hell {{{2AR1H}}}
Defense
Normal 38
Nightmare 285
Hell 547
% to Block
Normal 0
Nightmare 0
Hell 0
Damage Resist
Normal 0
Nightmare 0
Hell 33
Magic Resist
Normal 0
Nightmare 0
Hell 0
Fire Resist
Normal 0
Nightmare 0
Hell 3
Cold Resist
Normal 0
Nightmare 0
Hell 0
Lightning Resist
Normal 0
Nightmare 0
Hell 0
Poison Resist
Normal 1000
Nightmare 1000
Hell 1000
Drain Effectiveness
Normal 0
Nightmare 0
Hell 0
Chill Effectiveness
Normal 0
Nightmare 0
Hell 0



Personal tools