Duriel (Diablo II)

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Duriel, the Lord of Pain, is one of the Lesser Evils in the Diablo universe, and the final boss of Act II in Diablo II. He is sometimes also refered to as the Prince of Pain. Both titles are correct.

Contents

Description

As the Sin War plodded along through the centuries, many in Hell began to wonder just what it was they were fighting over. The Lesser Evils of Hell were growing tired of the endless ebb and flow in the tides of mortal favor, as well as those in the elaborate schemes of the three Prime Evils - Diablo, Baal and Mephisto. The Lesser Evils longed to return to the epic days of the Great Conflict, and lay siege again to the gates of the High Heavens.

Two of the Lesser Evils, Azmodan and Belial, saw the situation as their chance to overthrow the Prime Evils and take control of Hell for themselves. The two Demon lords made a pact with Andariel and Duriel - as well as their minor brethren - assuring them that humanity would not deter the ultimate victory of Hell. Azmodan and Belial devised a plan to end the stalemate and achieve victory in the Sin War, ultimately riding the bloody crest of the Great Conflict straight into Armageddon. Thus, a great revolution was set into motion as all of Hell went to war against the Three Brothers, seeking to send them into a Dark Exile.

Over the next two centuries, the three imprisoned brothers focused their Demonic powers upon corrupting the Soulstones that bound them to the mortal plane and began bending the will of any nearby humans. Mephisto was the first imprisoned and, consequently, was the first to break free from his bondage. His wrath against those who had put him such a compromised position was swift and merciless.

As punishment for his part in the Dark Exile that sent the Prime Evils to the mortal realm, Duriel has been left behind by Baal to guard the Tomb of Tal Rasha. Embittered by this new position of solitary servitude, the Lord of Pain has claimed the souls and blood of many bold adventurers.

Diablo II

Duriel is found in the Tomb of Tal Rasha beneath the Canyon of the Magi outside of Lut Gholein, the coastal town around which the events of Act II occur. Killing him is the final objective of the The Seven Tombs quest, and Act II. He is notoriously difficult to kill at Normal difficulty because of the lack of effective weapons and armour at this point in the game.

Monster Stats

Duriel
Demon
Difficulty Health Resistances Drain Effectiveness Locations (Monster Level) Abilities
C F L M Phy Psn

File:Duriel (Diablo II).gif

Normal 3,995 50 20 20 0 0 20 100% Tal Rasha's Chamber (22) Holy Freeze Aura
Knockback

File:Duriel Nightmare (Diablo II).gif

Nightmare 55,799 75 50 50 0 0 50 100% Tal Rasha's Chamber (55)

File:Duriel Hell (Diablo II).gif

Hell 84,524 95 75 75 33 50 75 100% Tal Rasha's Chamber (88)
Uber Duriel
File:Duriel Hell (Diablo II).gif

Hell 650,000-660,000 75 75 75 75 50 75 100%  ? (110) Holy Freeze Aura
Knockback

Gallery

3D render of Duriel.


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