Fallen Shaman

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Only the bravest and smartest of the Fallen attain the coveted training required to rise to the position of Shaman. Their mastery of fire is evident in the balls of flame that they cast to incinerate their enemies. Their magical abilities also allow them to raise their Fallen brethren from the dead, making the Shaman especially dangerous when traveling with large groups of Fallen.

These demons, found mainly in the beginning areas of the game, are typically known to have a small clan of Fallen with them. The appearance of Fallen Shamans are physically identical to plain Fallen, but a shamanic staff and tribal cloak and necklace set them apart from their followers. Shamans are known to extend fights against Fallen by ressurecting them constantley and casting Fireball from a distance, so in larger groups it is important to focus initial attacks on the Shamans. They are limited to their own subspecies' followers when it comes to ressurection, although some Fallen camps will have mingled populations of multiple subspecies.

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[edit] Additional Information

Fallen Shamans will raise Fallen. Target and kill any Fallen Shaman you see before attacking their companions. Fallen Shamans shoot Firebolts, which can be avoided with some care.

[edit] Location

[edit] Fallen Shaman

[edit] Carver Shaman

[edit] Devilkin Shaman

[edit] Dark Shaman

[edit] Warped Shaman

[edit] Super Unique Fallen Shamans

[edit] Monster Stats

Image:Fallen Shaman (Diablo II).gif Image:Carver Shaman (Diablo II).gif Image:Devilkin Shaman (Diablo II).gif Image:Dark Shaman (Diablo II).gif Image:Warped Shaman (Diablo II).gif
Fallen Shaman Carver Shaman Devilkin Shaman Dark Shaman Warped Shaman
Immunities
Normal - - - - -
Nightmare - - - - Fire
Hell Fire Fire Fire Fire Fire
Level
Normal 2 6 9 11 40
Nightmare 36 38 40 42 55
Hell 68 69 70 72 83
Experience
Normal 32 64 89 105 1621
Nightmare 3852 4408 5047 5778 13413
Hell 42138 44176 46215 50292 72715
Hit Points
Normal 5-9 12-20 20-34 24-39 139-230
Nightmare 288-472 326-533 363-594 400-656 645-1055
Hell 1743-3804 1791-3907 1838-4011 1933-4218 2455-5356
Melee Attack 1
Normal 1-3 2-6 3-8 4-9 13-30
Nightmare 13-27 14-28 14-29 15-31 20-40
Hell 35-70 36-72 36-72 36-72 42-84
Attack Rating 1
Normal 12 41 74 92 389
Nightmare 774 812 850 888 1134
Hell 2900 2940 2979 3059 3498
Melee Attack 2
Normal 1-3 2-6 3-8 4-9 13-30
Nightmare 13-27 14-28 14-29 15-31 20-40
Hell 35-70 36-72 36-72 36-72 42-84
Attack Rating 2
Normal 12 41 74 92 389
Nightmare 774 812 850 888 1134
Hell 2900 2940 2979 3059 3498
Defense
Normal 10 30 45 55 201
Nightmare 396 414 432 450 567
Hell 1014 1027 1040 1066 1212
% to Block
Normal 4 7 10 12 39
Nightmare 4 7 10 12 39
Hell 4 7 10 12 39
Damage Resist
Normal 0 0 0 0 0
Nightmare 0 0 0 0 0
Hell 15 15 15 15 25
Magic Resist
Normal 0 0 0 0 20
Nightmare 0 0 0 0 50
Hell 0 0 0 0 50
Fire Resist
Normal 25 30 35 40 70
Nightmare 50 60 70 80 100
Hell 100 105 110 115 120
Cold Resist
Normal 0 0 0 0 0
Nightmare 0 0 0 0 0
Hell 0 0 0 0 0
Lightning Resist
Normal 0 0 0 0 0
Nightmare 0 0 0 0 0
Hell 0 0 0 0 0
Poison Resist
Normal 0 0 0 0 0
Nightmare 0 0 0 0 0
Hell 0 0 0 0 0
Drain Effectiveness
Normal 100 100 100 100 100
Nightmare 75 75 75 75 75
Hell 66 66 66 66 66
Chill Effectiveness
Normal 50 50 50 50 50
Nightmare 40 40 40 40 40
Hell 33 33 33 33 33



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