Monsters (Diablo II)
From Diablo Wiki
Monsters are the name used collectively for all enemies in Diablo II. Monsters come in many varieties, and range from small and obnoxious to large and extremely powerful. There are many different aspects of monsters that separate them from each other, such as type (demon, undead...), form, size and color, but also in their stats such as their attack type, strength, resistances, AI (artificial intelligence) and even their type of movement.
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Monster Basics
Monsters appear in the wilderness at various players, and just by looking at and hovering the mouse pointer over a monster the player can learn a great deal of things about a monster.
There are three basic versions that basically all monsters in the game can spawn as. These are Normal, Champion and Unique/Super Unique.
- Normal: This is the base version of all monsters. Normally a monster will spawn in their normal version, which is as the name indicates normal. Their names appear in white.
- Champion: A monster can spawn as a champion at random. A Champion monster almost always spawns in a group of several other champions, usually 4-5. Champion monster come in a few different varieties, namely Champion, Berserker, Fanatic, Ghostly and Possessed. These get different boosts to their stats, most importantly a large bonus to their life. Champions have names in blue.
- Unique: Unique monsters also spawn sometimes. These monsters get random modifiers added to them, such as Stoneskin, Spectral Hit, Lightning Enchanted and similar. Only one Unique spawns in any one group, but always with several Minions. Unique Monsters have custom names that differ from their regular monster names, and their names appear in gold. Uniques spawn randomly each game and at random locations.
- Super Unique: Super Unique monsters are just like Unique monsters; they often Spawn with several Minions and their names appear in gold. However unlike Unique monsters, who appear at random, Super Unique monsters always spawn in the same place , and always appear in every game. Examples include Blood Raven and Radament. Bosses are considered to be Super Uniques.
Bosses
Bosses, although technically Super Unique monsters, there are several things that separate them from them. There are five bosses in Diablo II: Andariel, Duriel, Mephisto, Diablo and Baal. Sometimes other Super Uniques, like the Ancients, are also referred to as bosses. To clearly distinguish the previously aforementioned bosses from other monsters, the are most commonly referred to as Act Bosses, sin
Act Bosses all have a quest related to them, and always the last quest in each act. Before that quest is completed, players cannot progress to the next act. The boss also have a better drop chance before the quest is completed.
Monster Varieties
Apart from spawning as different versions, monsters also appear in different "breeds". The higher level versions are stronger and more powerful, and appear in different colors. This is a way for the same monster to appear in the game again at later stages; the increased strength is to compensate for the levels the player has gotten since their previous encounter.
An example would be the Fallen and the Carver. Both are a Fallen-type monster, but the Carver appears in blue, and has higher stats and appears later in the game.
Most of the time these monster varieties simply have increased stats, different colors and in Hell different Immunities, but sometimes higher level monsters get entirely new abilities. An example is the Doom Knight and Oblivion Knight. Both belong to the same family, but while the Doom Knight is a melee fighetr, the Oblivion knight is a spellcaster with no melee attack at all.
Monster Types
In Diablo II, there are three monster types: Undead, Demon, and the third which is generally referred to as Animals (although in-game these monsters don't display as any type).
First and foremost, these types are the subject of a variety of game modifiers. Certain skill in the game only affect Undead, some don't affect Undead at all, certain items to increased damage against demons and/or Undead, and some skills ignore the resistances of Demons and Undead. No modifiers affect Animal monsters differently.
Secondly, these types also categorize the monsters in the lore. Demons are from The Burning Hells and serve the three Prime Evils, the Undead are revived spirits, and Animals are creatures indigenous to Sanctuary. Many monsters that would appear to be demons, such as Gargantuan Beasts and Sabre Cats are inhabitants of Sanctuary, and not demons from other planes.
Item Drops
Monsters drop items for the players to pick up, and depending in what monster is killed different items might drop. Generally, uniques and superuniques have a higher chance of dropping items than normal monsters, bosses have an even higher chance of dropping items, and the higher the level of the monster, the better the items are that can drop (that does not mean however that drops are always better, only that the chance gets better). Low-level monsters cannot drop items that are too high-level for them, but high-level monsters can drop low-level items, although the chance decreases as the player progresses in the game.
There are two ways to affect drops. The first is to increase the number of players in a game: this will cause more items to drop from monsters, thus netting a higher chance of getting a good item like a unique. The second is to equip items with Chance to find Magic Items, which will increase the quality of drops. Note that the latter will only affect items that can spawn in magic versions.
List of Monsters
Below is a list of all monsters in the game, sorted by order of appearance. For example, if a monster appears in Act 1 and Act 3 (like a Vampire), the monster will be listed under Act 1.
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| Bone Fetish | Council Member | Fetish Shaman | Frog Demon | Giant Mosquito | Tentacle Beast |
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| Thorned Hulk | Willowisp | Zakarum Priest | Zakarum Zealot | ||
| Act IV | |||||
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| Finger Mage | Megademon | Oblivion Knight | Regurgitator | Vile Child | Vile Mother |
| Act V | |||||
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| Abominable | Baal's Minion | Blood Lord | Catapult | Death Mauler | Demon Imp |
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| Frozen Horror | Minion of Destruction | Overseer | Pain Worm | Putrid Defiler | Reanimated Horde |
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| Siege Beast | Stygian Fury | Succubus | Suicide Minion | Reizarfg | |
List of Super Uniques
This is a list of all Super Unique monsters in the game. It includes all of them, including Act Bosses.
| Act I | |||||
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| Corpsefire | Bishibosh | Coldcrow | Blood Raven | Bonebreaker | Rakanishu |
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| Treehead Woodfist | Griswold | The Countess | Pitspawn Fouldog | Bone Ash | The Smith |
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| Andariel | The Cow King | ||||
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| Act II | |||||
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| (Image Missing) | (Image Missing) | (Image Missing) |
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| Radament | Creeping Feature | Bloodwitch the Wild | Beetleburst | Coldworm the Burrower | Dark Elder |
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| (Image Missing) | (Image Missing) | | (Image Missing) |
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| Fangskin | Fire Eye | The Summoner | Ancient Kaa the Soulless | Duriel | |
| (Quest Related) | (Quest Related) | ||||
| Act III | |||||
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| (Image Missing) | (Image Missing) | (Image Missing) | (Image Missing) | (Image Missing) | |
| Sszark the Burning | Witch Doctor Endugu | Stormtree | Battlemaid Sarina | Icehawk Riftwing | Geleb Flamefinger |
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| Ismail Vilehand | Toorc Icefist | Bremm Sparkfist | Maffer Dragonhand | Wyand Voidbringer | Mephisto |
| (Quest Related) | (Quest Related) | (Quest Related) | |||
| Act IV | |||||
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| (Image Missing) | (Image Missing) | (Image Missing) | (Image Missing) |
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| Izual | Hephasto the Armorer | Grand Vizier of Chaos | Infector of Souls | Lord De Seis | Diablo |
| (Quest Related) | (Quest Related) | (Quest Related) | (Quest Related) | (Quest Related) | (Quest Related) |
| Act V | |||||
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| (Image Missing) | (Image Missing) | (Image Missing) | (Image Missing) | (Image Missing) | (Image Missing) |
| Dac Farren | Shenk the Overseer | Eldritch the Rectifier | Sharptooth Slayer | Eyeback the Unleashed | Thresh Socket |
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| (Image Missing) | (Image Missing) | (Image Missing) | File:Nihlathak.gif | |
| Frozenstein | Bonesaw Breaker | Snapchip Shatter | Pindleskin | Nihlathak | |
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| (Image Missing) | (Image Missing) | |
| Korlic | Madawc | Talic | Colenzo the Annihilator | Achmel the Cursed | Bartuc the Bloody |
| (Quest Related) | (Quest Related) | (Quest Related) | (Quest Related) | (Quest Related) | (Quest Related) |
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| Ventar the Unholy | Lister the Tormentor | Baal | |||
| (Quest Related) | (Quest Related) | (Quest Related) | |||
Ubers
Uber monsters are poweful bosses that have been added to the game since release to provide an increased challenge to players after they beat Hell Baal. The first Uber to appear in the game was Uber Diablo, he was added in Patch 1.10 both to give players a challenge but also to reduce Stone of Jordan duping.
In Patch 1.11, many new Ubers were added, all related to the Pandemonium Event. To this date, completing that event is the toughest challenge in Diablo II, and only a few builds are capable of completing it on their own.
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| Uber Diablo | Pandemonium Diablo | Uber Baal | Uber Mephisto | Uber Duriel | Uber Izual |
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