Waypoint
From Diablo Wiki
A Waypoint is an ancient Horadric teleportation device, left over from when the order was still active.
Each Act in Diablo II has a number of waypoints throughout it, that can be activated upon their discovery. A player who has activated it can use it to warp from one waypoint to another, most commonly used to return to the most recently unlocked area to continue the game, though it is also used to return to previously visited areas to gain loot and experience.
The look of each waypoint changes in different areas (eg: It appears as a symbol carved in rock in the moors of Act I, but is an intricate design with seven symbols in the Arcane Sanctuary). Each act has exactly nine waypoints, with the exception of Act IV which has three.
The locations of the waypoints in an Act can vary like the areas they appear in, but there are some that always appear in the same place.
Contents |
Act I
- Rogue Encampment (act town)
- Cold Plains (always near the entrance)
- Stony Field
- Dark Wood
- Black Marsh
- Outer Cloister (always in the first courtyard)
- Jail Level 1
- Inner Cloister (always in the centre of the courtyard)
- Catacombs Level 2
Act II
- Lut Gholein (act town)
- Sewers Level 2
- Dry Hills
- Halls of the Dead Level 2
- Far Oasis
- Lost City
- The Palace Cellar Level 1 (always in the centre L-shaped room)
- Arcane Sanctuary (always near where the player arrives)
- Canyon of the Magi (always in the middle of the area, near the red portal that the player arrives through)
Act III
- Kurast Docks (act town)
- Spider Forest
- Great Marsh
- Flayer Jungle
- Lower Kurast
- Kurast Bazaar
- Upper Kurast
- Travincal (always in a building in the east of the Black Temple)
- Durance of Hate (Level 2)
Act IV
- Pandemonium Fortress (act town)
- City of the Damned (semi-random location, always near the stairs leading to the River of Flame)
- River of Flame
Act V
- Harrogath (act town)
- Frigid Highlands (always near the entrance, near Eldritch the Rectifier)
- Arreat Plateau
- Crystalline Passage
- Glacial Trail
- Halls of Pain
- Frozen Tundra
- The Ancients' Way
- Worldstone Keep Level 2

